The Joker
Human
Unique Hero
Mastermind
Insane
Medium 5
 4
Life
MOVE
6
RANGE
5
ATTACK
4
DEFENSE
3
190 points
Single
Unit
Machine Gun
Attack 3 times per turn.

Laughing Gas Grenade
Range:4 Before attacking, choose a figure. Roll one attack die for that figure and all figures next to it. If a Skull is rolled, the figures can only roll 1 defence die for the rest of the turn. Doesn't effect Soulborgs or Robots.

Escape
Move 3 spaces after attacking.