Life or Death?Roll 20 side dice. If you roll 1-4 all friendly units adjacent to Avatar get all wound markers removed. If you roll 5-16 Avatar gets 2 wound markers added for the price of ahnialating any unit on the board from the rest of the game. If you roll 17-19 any enemy adjacent to Avartar is cured of all wound markers but loses its specials for 2 rounds. If you roll a 20 anyone adjacent to Avatar is Destroyed.